FANDOM


List of movesEdit

style="background-color:#Template:Status color light; border-top-left-radius: 8px; -moz-border-radius-topleft: 8px; -webkit-border-top-left-radius: 8px; -khtml-border-top-left-radius: 8px; -icab-border-top-left-radius: 8px; -o-border-top-left-radius: 8px;" | Gen style="background-color:#Template:Status color light" | Move style="background-color:#Template:Status color light" | Type style="background-color:#Template:Status color light" | Contest style="background-color:#Template:Status color light" | Power style="background-color:#Template:Status color light" | Accuracy style="background-color:#Template:Status color light" | PP style="background-color:#Template:Status color light" | Target style="background-color:#Template:Status color light; border-top-right-radius: 8px; -moz-border-radius-topright: 8px; -webkit-border-top-right-radius: 8px; -khtml-border-top-right-radius: 8px; -icab-border-top-right-radius: 8px; -o-border-top-right-radius: 8px;" class="unsortable" | Description
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Acid Armor width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Tough % 40 (max 64)
     
     
Self
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Acupressure width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 30 (max 48)
     
     
User or adjacent ally
The user applies pressure to stress points, sharply boosting one of its stats.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V After You width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 15 (max 24)
     
     
Any adjacent Pokémon
The user helps the target and makes it use its move right after the user.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Agility Psychic Cool % 30 (max 48)
     
     
Self
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Ally Switch Psychic Clever % 10 (max 16)
     
     
Self
The user teleports using a strange power and switches its place with one of its allies.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Amnesia Psychic Cute % 20 (max 32)
     
     
Self
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Aqua Ring Water Beautiful % 20 (max 32)
     
     
Self
The user envelops itself in a veil made of water. It regains some HP on every turn.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Aromatherapy Grass Clever % 5 (max 8)
     
     
All allies
The user releases a soothing scent that heals all status problems affecting the user's party.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Aromatic Mist width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Beautiful % 20 (max 32)
     
     
Adjacent ally
The user raises the Sp. Def stat of an ally Pokémon with a mysterious aroma.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Assist width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Self
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Attract width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 15 (max 24)
     
     
Any adjacent Pokémon
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Autotomize width="80px" style="background:#B8B8D0; border: 1px solid #Template:Steel color light" | Steel Beautiful % 15 (max 24)
     
     
Self
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Baby-Doll Eyes width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Cute 100% 30 (max 48)
     
     
Any adjacent Pokémon
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Barrier Psychic Cool % 30 (max 48)
     
     
Self
The user throws up a sturdy wall that sharply raises its Defense stat.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Baton Pass width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 40 (max 64)
     
     
Self
The user switches places with a party Pokémon in waiting, passing along any stat changes.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Belly Drum width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Bestow width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 15 (max 24)
     
     
Any adjacent Pokémon
The user passes its held item to the target when the target isn't holding an item.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Block width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 5 (max 8)
     
     
Any adjacent Pokémon
The user blocks the target's way with arms spread wide to prevent escape.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Bulk Up width="80px" style="background:#Template:Fighting color; border: 1px solid #Template:Fighting color light" | Fighting]] Cool % 20 (max 32)
     
     
Self
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Calm Mind Psychic Clever % 20 (max 32)
     
     
Self
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Camouflage width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 20 (max 32)
     
     
Self
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Captivate width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Celebrate width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 40 (max 64)
     
     
Self
The Pokémon congratulates you on your special day!
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Charge width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever % 20 (max 32)
     
     
Self
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Charm width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Coil width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Tough % 20 (max 32)
     
     
Self
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Confide width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Any adjacent Pokémon
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Confuse Ray width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
The target is exposed to a sinister ray that triggers confusion.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Conversion width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 30 (max 48)
     
     
Self
The user changes its type to become the same type as one of its moves.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Conversion 2 width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 30 (max 48)
     
     
Any adjacent Pokémon
The user changes its type to make itself resistant to the type of the attack the opponent used last.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Copycat width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Self
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Cosmic Power Psychic Beautiful % 20 (max 32)
     
     
Self
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Cotton Guard Grass Cute % 10 (max 16)
     
     
Self
The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Cotton Spore Grass Beautiful 100% 40 (max 64)
     
     
All adjacent foes
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Crafty Shield width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Clever % 10 (max 16)
     
     
All allies
The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Curse width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Tough % 10 (max 16)
     
     
Self
A move that works differently for the Ghost type than for all the other types.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Dark Void Dark Clever 80% 10 (max 16)
     
     
All adjacent foes
Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Defend Order Bug Clever % 10 (max 16)
     
     
Self
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Defense Curl width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 40 (max 64)
     
     
Self
The user curls up to conceal weak spots and raise its Defense stat.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Defog width="80px" style="background:#A890F0; border: 1px solid #Template:Flying color light" | Flying Cool % 15 (max 24)
     
     
Any adjacent Pokémon
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Destiny Bond width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Clever % 5 (max 8)
     
     
Self
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Detect width="80px" style="background:#Template:Fighting color; border: 1px solid #Template:Fighting color light" | Fighting]] Cool % 5 (max 8)
     
     
Self
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Disable width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
For four turns, this move prevents the target from using the move it last used.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Double Team width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cool % 15 (max 24)
     
     
Self
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Dragon Dance width="80px" style="background:#7038F8; border: 1px solid #Template:Dragon color light" | Dragon Cool % 20 (max 32)
     
     
Self
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Eerie Impulse width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Electric Terrain width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever % 10 (max 16)
     
     
All Pokémon
The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Electrify width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever % 15 (max 24)
     
     
Any adjacent Pokémon
If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Embargo Dark Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Encore width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user compels the target to keep using only the move it last used for three turns.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Endure width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 10 (max 16)
     
     
Self
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Entrainment width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Fairy Lock width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Clever % 10 (max 16)
     
     
All Pokémon
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Fake Tears Dark Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Feather Dance width="80px" style="background:#A890F0; border: 1px solid #Template:Flying color light" | Flying Beautiful 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Flash width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Flatter Dark Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Flower Shield width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Beautiful % 10 (max 16)
     
     
All Pokémon
The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Focus Energy width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cool % 30 (max 48)
     
     
Self
The user takes a deep breath and focuses so that critical hits land more easily.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Follow Me width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Self
The user draws attention to itself, making all targets take aim only at the user.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Foresight width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 40 (max 64)
     
     
Any adjacent Pokémon
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Forest's Curse Grass Clever % 20 (max 32)
     
     
Any adjacent Pokémon
The user puts a forest curse on the target. Afflicted targets are now {{Grass}} type as well.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Gastro Acid width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Tough 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Geomancy width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Beautiful % 10 (max 16)
     
     
Self
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Glare width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough 90% 30 (max 48)
     
     
Any adjacent Pokémon
The user intimidates the target with the pattern on its belly to cause paralysis.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Grass Whistle Grass Clever 55% 15 (max 24)
     
     
Any adjacent Pokémon
The user plays a pleasant melody that lulls the target into a deep sleep.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Grassy Terrain Grass Beautiful % 10 (max 16)
     
     
All Pokémon
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Gravity Psychic Clever % 5 (max 8)
     
     
All Pokémon
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Growl width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 40 (max 64)
     
     
All adjacent foes
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Growth width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 40 (max 64)
     
     
Self
The user's body grows all at once, raising the Atk and Sp. Atk stats.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Grudge width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Tough % 5 (max 8)
     
     
Self
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Guard Split Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Guard Swap Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Hail width="80px" style="background:#Template:Ice color; border: 1px solid #Template:Ice color light" | Ice]] Beautiful 100% 10 (max 16)
     
     
All Pokémon
The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Happy Hour width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 30 (max 48)
     
     
All allies
Using Happy Hour doubles the amount of prize money received after battle.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Harden width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 30 (max 48)
     
     
Self
The user stiffens all the muscles in its body to raise its Defense stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Haze width="80px" style="background:#Template:Ice color; border: 1px solid #Template:Ice color light" | Ice]] Beautiful 100% 30 (max 48)
     
     
All Pokémon
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Heal Bell width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 5 (max 8)
     
     
All allies
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Heal Block Psychic Clever 100% 15 (max 24)
     
     
All foes
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Heal Order Bug Clever % 10 (max 16)
     
     
Self
The user calls out its underlings to heal it. The user regains up to half of its max HP.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Heal Pulse Psychic Beautiful % 10 (max 16)
     
     
Anyone
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Healing Wish Psychic Beautiful % 10 (max 16)
     
     
Self
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Heart Swap Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch stat changes with the target.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Helping Hand width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 20 (max 32)
     
     
Adjacent ally
The user assists an ally by boosting the power of its attack.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Hold Hands width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 40 (max 64)
     
     
Adjacent ally
The user and an ally hold hands. This makes them very happy.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Hone Claws Dark Cute % 15 (max 24)
     
     
Self
The user sharpens its claws to boost its Attack stat and accuracy.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Howl width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cool % 40 (max 64)
     
     
Self
The user howls loudly to raise its spirit, boosting its Attack stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Hypnosis Psychic Clever 60% 20 (max 32)
     
     
Any adjacent Pokémon
The user employs hypnotic suggestion to make the target fall into a deep sleep.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Imprison Psychic Clever % 10 (max 16)
     
     
All foes
If the opponents know any move also known by the user, the opponents are prevented from using it.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Ingrain Grass Clever % 20 (max 32)
     
     
Self
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Ion Deluge width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Beautiful % 25 (max 40)
     
     
All Pokémon
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Iron Defense width="80px" style="background:#B8B8D0; border: 1px solid #Template:Steel color light" | Steel Tough % 15 (max 24)
     
     
Self
The user hardens its body's surface like iron, sharply raising its Defense stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Kinesis Psychic Clever 80% 15 (max 24)
     
     
Any adjacent Pokémon
The user distracts the target by bending a spoon. It lowers the target's accuracy.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI King's Shield width="80px" style="background:#B8B8D0; border: 1px solid #Template:Steel color light" | Steel Cool % 10 (max 16)
     
     
Self
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Leech Seed Grass Clever 90% 10 (max 16)
     
     
Any adjacent Pokémon
A seed is planted on the target. It steals some HP from the target every turn.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Leer width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cool 100% 30 (max 48)
     
     
All adjacent foes
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Light Screen Psychic Beautiful % 30 (max 48)
     
     
All allies
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Lock-On width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 5 (max 8)
     
     
Any adjacent Pokémon
The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Lovely Kiss width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful 75% 10 (max 16)
     
     
Any adjacent Pokémon
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Lucky Chant width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 30 (max 48)
     
     
All allies
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Lunar Dance Psychic Beautiful % 10 (max 16)
     
     
Self
The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Magic Coat Psychic Beautiful % 15 (max 24)
     
     
Self
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Magic Room Psychic Clever % 10 (max 16)
     
     
All Pokémon
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Magnet Rise width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever % 10 (max 16)
     
     
Self
The user levitates using electrically generated magnetism for five turns.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Magnetic Flux width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Clever % 20 (max 32)
     
     
All allies
The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Mat Block width="80px" style="background:#Template:Fighting color; border: 1px solid #Template:Fighting color light" | Fighting]] Cool % 15 (max 24)
     
     
All allies
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Me First width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 20 (max 32)
     
     
Any adjacent foe
The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Mean Look width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 5 (max 8)
     
     
Any adjacent Pokémon
The user pins the target with a dark, arresting look. The target becomes unable to flee.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Meditate Psychic Beautiful % 40 (max 64)
     
     
Self
The user meditates to awaken the power deep within its body and raise its Attack stat.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Memento Dark Tough % 10 (max 16)
     
     
Any adjacent Pokémon
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Metal Sound width="80px" style="background:#B8B8D0; border: 1px solid #Template:Steel color light" | Steel Clever 85% 40 (max 64)
     
     
Any adjacent Pokémon
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Metronome width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user waggles a finger and stimulates its brain into randomly using nearly any move.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Milk Drink width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Mimic width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Any adjacent Pokémon
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Mind Reader width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 5 (max 8)
     
     
Any adjacent Pokémon
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Minimize width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Self
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Miracle Eye Psychic Clever % 40 (max 64)
     
     
Any adjacent Pokémon
Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Mirror Move width="80px" style="background:#A890F0; border: 1px solid #Template:Flying color light" | Flying Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user counters the target by mimicking the target's last move.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Mist width="80px" style="background:#Template:Ice color; border: 1px solid #Template:Ice color light" | Ice]] Beautiful 100% 30 (max 48)
     
     
All allies
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Misty Terrain width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Beautiful % 10 (max 16)
     
     
All Pokémon
The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Moonlight width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Beautiful % 5 (max 8)
     
     
Self
The user restores its own HP. The amount of HP regained varies with the weather.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Morning Sun width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 5 (max 8)
     
     
Self
The user restores its own HP. The amount of HP regained varies with the weather.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Mud Sport Ground Cute % 15 (max 24)
     
     
All Pokémon
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Nasty Plot Dark Clever % 20 (max 32)
     
     
Self
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Nature Power width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 20 (max 32)
     
     
Self
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Nightmare width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
A sleeping target sees a nightmare that inflicts some damage every turn.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Noble Roar width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 30 (max 48)
     
     
Any adjacent Pokémon
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Odor Sleuth width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 40 (max 64)
     
     
Any adjacent Pokémon
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Pain Split width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 20 (max 32)
     
     
Any adjacent Pokémon
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Parting Shot Dark Cool % 20 (max 32)
     
     
Any adjacent Pokémon
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Perish Song width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 5 (max 8)
     
     
All Pokémon
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Play Nice width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Any adjacent Pokémon
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Poison Gas width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Clever 80% 40 (max 64)
     
     
All adjacent foes
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Poison Powder width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Clever 75% 35 (max 56)
     
     
Any adjacent Pokémon
The user scatters a cloud of poisonous dust on the target. It may poison the target.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Powder Bug Clever % 20 (max 32)
     
     
Any adjacent Pokémon
The user covers the target in a powder that explodes and damages the target if it uses a Template:Type move.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Power Split Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Power Swap Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Power Trick Psychic Clever % 10 (max 16)
     
     
Self
The user employs its psychic power to switch its Attack with its Defense stat.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Protect width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Psych Up width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user hypnotizes itself into copying any stat change made by the target.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Psycho Shift Psychic Clever 90% 10 (max 16)
     
     
Any adjacent Pokémon
Using its psychic power of suggestion, the user transfers its status problems to the target.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Quash Dark Clever 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user suppresses the target and makes its move go last.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Quick Guard width="80px" style="background:#Template:Fighting color; border: 1px solid #Template:Fighting color light" | Fighting]] Cool % 15 (max 24)
     
     
All allies
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Quiver Dance Bug Beautiful % 20 (max 32)
     
     
Self
The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Rage Powder Bug Clever % 20 (max 32)
     
     
Self
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Rain Dance Water Beautiful % 5 (max 8)
     
     
All Pokémon
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Recover width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 10 (max 16)
     
     
Self
Restoring its own cells, the user restores its own HP by half of its max HP.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Recycle width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 10 (max 16)
     
     
Self
The user recycles a held item that has been used in battle so it can be used again.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Reflect Psychic Clever % 20 (max 32)
     
     
All allies
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Reflect Type width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 15 (max 24)
     
     
Any adjacent Pokémon
The user reflects the target's type, making it the same type as the target.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Refresh width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 20 (max 32)
     
     
Self
The user rests to cure itself of a poisoning, burn, or paralysis.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Rest Psychic Cute % 10 (max 16)
     
     
Self
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Roar width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cool 100% 20 (max 32)
     
     
Any adjacent Pokémon
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Rock Polish width="80px" style="background:#Template:Rock color; border: 1px solid #Template:Rock color light" | Rock]] Tough % 20 (max 32)
     
     
Self
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Role Play Psychic Cute % 10 (max 16)
     
     
Any adjacent Pokémon
The user mimics the target completely, copying the target's natural Ability.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Roost width="80px" style="background:#A890F0; border: 1px solid #Template:Flying color light" | Flying Clever % 10 (max 16)
     
     
Self
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Rototiller Ground Tough % 10 (max 16)
     
     
All Pokémon
Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Template:Type Pokémon.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Safeguard width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 25 (max 40)
     
     
All allies
The user creates a protective field that prevents status problems for five turns.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Sand Attack Ground Cute 100% 15 (max 24)
     
     
Any adjacent Pokémon
Sand is hurled in the target's face, reducing its accuracy.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sandstorm width="80px" style="background:#Template:Rock color; border: 1px solid #Template:Rock color light" | Rock]] Tough % 20 (max 32)
     
     
All Pokémon
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Scary Face width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user frightens the target with a scary face to harshly reduce its Speed stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Screech width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever 85% 40 (max 64)
     
     
Any adjacent Pokémon
An earsplitting screech harshly reduces the target's Defense stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Sharpen width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 30 (max 48)
     
     
Self
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Shell Smash width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 15 (max 24)
     
     
Self
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Shift Gear width="80px" style="background:#B8B8D0; border: 1px solid #Template:Steel color light" | Steel Clever % 10 (max 16)
     
     
Self
The user rotates its gears, raising its Attack and sharply raising its Speed.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Simple Beam width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user's mysterious psychic wave changes the target's Ability to Simple.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Sing width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 55% 15 (max 24)
     
     
Any adjacent Pokémon
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sketch width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 1 (max 1)
     
     
Any adjacent Pokémon
It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Skill Swap Psychic Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user employs its psychic power to exchange Abilities with the target.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Slack Off width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user slacks off, restoring its own HP by up to half of its maximum HP.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Sleep Powder Grass Clever 75% 15 (max 24)
     
     
Any adjacent Pokémon
The user scatters a big cloud of sleep-inducing dust around the target.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sleep Talk width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
While it is asleep, the user randomly uses one of the moves it knows.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Smokescreen width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Snatch Dark Clever % 10 (max 16)
     
     
Self
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Soak Water Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user shoots a torrent of water at the target and changes the target's type to Water.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Soft-Boiled width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Spider Web Bug Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user ensnares the target with thin, gooey silk so it can't flee from battle.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Spikes Ground Clever % 20 (max 32)
     
     
All foes
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Spiky Shield Grass Tough 100% 15 (max 24)
     
     
Self
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Spite width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Tough 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Splash width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 40 (max 64)
     
     
Self
The user just flops and splashes around to no effect at all...
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Spore Grass Beautiful 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user scatters bursts of spores that induce sleep.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Stealth Rock width="80px" style="background:#Template:Rock color; border: 1px solid #Template:Rock color light" | Rock]] Cool % 20 (max 32)
     
     
All foes
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Sticky Web Bug Tough % 20 (max 32)
     
     
All foes
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Stockpile width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 20 (max 32)
     
     
Self
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I String Shot Bug Clever 95% 40 (max 64)
     
     
All adjacent foes
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Stun Spore Grass Clever 75% 30 (max 48)
     
     
Any adjacent Pokémon
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Substitute width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sunny Day Fire Beautiful % 5 (max 8)
     
     
All Pokémon
The user intensifies the sun for five turns, powering up Fire-type moves.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Supersonic width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever 55% 20 (max 32)
     
     
Any adjacent Pokémon
The user generates odd sound waves from its body. It may confuse the target.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Swagger width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 90% 15 (max 24)
     
     
Any adjacent Pokémon
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Swallow width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 10 (max 16)
     
     
Self
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sweet Kiss width="80px" style="background:#Template:Fairy color; border: 1px solid #Template:Fairy color light" | Fairy]] Cute 75% 10 (max 16)
     
     
Any adjacent Pokémon
The user kisses the target with a sweet, angelic cuteness that causes confusion.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Sweet Scent width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 20 (max 32)
     
     
All adjacent foes
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Switcheroo Dark Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user trades held items with the target faster than the eye can follow.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Swords Dance width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Beautiful % 30 (max 48)
     
     
Self
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
width="30px" style="background:#Template:Johto color; border: 1px solid #Template:Johto color dark" | II Synthesis Grass Clever % 5 (max 8)
     
     
Self
The user restores its own HP. The amount of HP regained varies with the weather.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Tail Glow Bug Beautiful % 20 (max 32)
     
     
Self
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Tail Whip width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 30 (max 48)
     
     
All adjacent foes
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Tailwind width="80px" style="background:#A890F0; border: 1px solid #Template:Flying color light" | Flying Cool % 30 (max 48)
     
     
All allies
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Taunt Dark Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
The target is taunted into a rage that allows it to use only attack moves for three turns.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Teeter Dance width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 20 (max 32)
     
     
All adjacent Pokémon
The user performs a wobbly dance that confuses the Pokémon around it.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Telekinesis Psychic Clever % 15 (max 24)
     
     
Any adjacent Pokémon
The user makes the target float with its psychic power. The target is easier to hit for three turns.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Teleport Psychic Cool % 20 (max 32)
     
     
Self
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Thunder Wave width="80px" style="background:#Template:Electric color; border: 1px solid #Template:Electric color light" | Electric]] Cool 100% 20 (max 32)
     
     
Any adjacent Pokémon
A weak electric charge is launched at the target. It causes paralysis if it hits.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Tickle width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user tickles the target into laughing, reducing its Attack and Defense stats.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Topsy-Turvy Dark Clever % 20 (max 32)
     
     
Any adjacent Pokémon
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Torment Dark Tough 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user torments and enrages the target, making it incapable of using the same move twice in a row.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Toxic width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Clever 90% 10 (max 16)
     
     
Any adjacent Pokémon
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Toxic Spikes width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Clever % 20 (max 32)
     
     
All foes
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Transform width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever % 10 (max 16)
     
     
Any adjacent Pokémon
The user transforms into a copy of the target right down to having the same move set.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Trick Psychic Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user catches the target off guard and swaps its held item with its own.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Trick Room Psychic Clever % 5 (max 8)
     
     
All Pokémon
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Trick-or-Treat width="80px" style="background:#705898; border: 1px solid #Template:Ghost color light" | Ghost Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
width="30px" style="background:#Template:Kalos color; border: 1px solid #44685E" | VI Venom Drench width="80px" style="background:#A040A0; border: 1px solid #Template:Poison color light" | Poison Clever % 20 (max 32)
     
     
All adjacent foes
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Water Sport Water Cute % 15 (max 24)
     
     
All Pokémon
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Whirlwind width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Clever 100% 20 (max 32)
     
     
Any adjacent Pokémon
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Wide Guard width="80px" style="background:#Template:Rock color; border: 1px solid #Template:Rock color light" | Rock]] Tough % 10 (max 16)
     
     
All allies
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Will-O-Wisp Fire Beautiful 75% 15 (max 24)
     
     
Any adjacent Pokémon
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Wish width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Self
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
width="30px" style="background:#Template:Kanto color; border: 1px solid #Template:Kanto color dark" | I Withdraw Water Cute % 40 (max 64)
     
     
Self
The user withdraws its body into its hard shell, raising its Defense stat.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Wonder Room Psychic Clever % 10 (max 16)
     
     
All Pokémon
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
width="30px" style="background:#Template:Unova color; border: 1px solid #Template:Unova color dark" | V Work Up width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Tough % 30 (max 48)
     
     
Self
The user is roused, and its Attack and Sp. Atk stats increase.
width="30px" style="background:#Template:Sinnoh color; border: 1px solid #Template:Sinnoh color dark" | IV Worry Seed Grass Clever 100% 10 (max 16)
     
     
Any adjacent Pokémon
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
width="30px" style="background:#Template:Hoenn color; border: 1px solid #Template:Hoenn color dark" | III Yawn width="80px" style="background:#A8A878; border: 1px solid #Template:Normal color light" | Normal Cute % 10 (max 16)
     
     
Any adjacent Pokémon
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
colspan="9" style="background:#Template:Status color light; border-bottom-left-radius: 8px; -moz-border-radius-bottomleft: 8px; -webkit-border-bottom-left-radius: 8px; -khtml-border-bottom-left-radius: 8px; -icab-border-bottom-left-radius: 8px; -o-border-bottom-left-radius: 8px; border-bottom-right-radius: 8px; -moz-border-radius-bottomright: 8px; -webkit-border-bottom-right-radius: 8px; -khtml-border-bottom-right-radius: 8px; -icab-border-bottom-right-radius: 8px; -o-border-bottom-right-radius: 8px;" | All details are accurate to Generation VI games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Shadow movesEdit

The following Shadow moves are status moves:

Template:Movelist/category-head/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow Template:Movelist/category/shadow

|- class="unsortable" ! colspan="7" style="background:#Template:XD color light; border-bottom-left-radius: 8px; -moz-border-radius-bottomleft: 8px; -webkit-border-bottom-left-radius: 8px; -khtml-border-bottom-left-radius: 8px; -icab-border-bottom-left-radius: 8px; -o-border-bottom-left-radius: 8px; border-bottom-right-radius: 8px; -moz-border-radius-bottomright: 8px; -webkit-border-bottom-right-radius: 8px; -khtml-border-bottom-right-radius: 8px; -icab-border-bottom-right-radius: 8px; -o-border-bottom-right-radius: 8px;" | All details are accurate to Pokémon XD. For details that have changed between games, please see an individual move's page. Target data assumes user is in the lower left. |}

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.